{"name":"战魂表","data":[["id","type","condition","EffectValue1","EffectValue2","EffectValue3","EffectValue4","GrowthValue1","GrowthValue2","GrowthValue3","GrowthValue4","max_level","note","desc"],[1,1,6,50,0,0,0,5,0,0,0,50,"玄武封印","敌方阵亡时，回复{0}点怒气值"],[2,2,6,50,0,0,0,5,0,0,0,50,"野熊封印","战斗开始时，额外拥有{0}点怒气值"],[3,3,6,30,0,0,0,3,0,0,0,50,"毒蛇封印","每次攻击时，额外回复{0}点怒气值"],[4,4,6,20,0,0,0,2,0,0,0,50,"猛虎封印","每次受攻击时，额外回复{0}点怒气值"],[5,5,6,50,30,0,0,5,3,0,0,50,"真武封印","敌方阵亡时，回复{0}点怒气值，队友阵亡时，回复{1}点怒气值，"],[6,6,6,50,30,0,0,5,3,0,0,50,"斗熊封印","战斗开始时，额外拥有{0}点怒气值，攻击有20%的概率回复{1}点怒气值"],[7,7,6,30,40,0,0,3,4,0,0,50,"暴蛇封印","每次攻击时，额外回复{0}点怒气值，暴击时额外回复{1}点怒气值"],[8,8,6,20,50,0,0,2,5,0,0,50,"黑虎封印","每次受攻击时，额外回复{0}点怒气值，成功格挡攻击额外回复{1}点怒气值"],[9,100,8,10,0,0,0,1,0,0,0,50,"毒草封印","竞技场、师徒切磋、征战玩法中，基础生命值百分比提升{0}%"],[10,101,10,20,0,0,0,2,0,0,0,50,"猎鹰封印","自身会心值提高{0}点"],[11,102,12,5,0,0,0,1,0,0,0,50,"磐石封印","自身基础生命值提高{0}%"],[12,103,1,1000,4,400,0,1000,4,400,0,120,"天使封印","自身生命值提高{0}点|自身基础生命值提高{1}%|全体侍从生命值提高{2}点"],[13,104,1,1500,6,150,0.2,1500,6,150,0.2,120,"审判封印","自身生命值提高{0}点|自身基础生命值提高{1}%|全体侍从护甲提高{2}点|全体侍从护甲提高{3}%"]]}