{"name":"护国神兽神诀","data":[["id","talent","cost_equip","unlock_type","hero_id","blood_id","level","skill_name","skill_trigger","affectcamp","aoenum","target","skill_group","skill","skill_grow"],[1,90,3639,1,194,0,"1@100@200@300@400@500@600@700@800@900@1000@1100@1200","雷霆之诀","6|1|6",-1,"3@4@4@5@5@6@6@6@6@6@7@7@7","randomDMG","己方全体单位释放会心技能累计达到12次时，护国神兽获得1层“雷霆”效果；当前回合结束时，神兽将会根据“雷霆”层数对敌方全体目标造成每层己方全体单位攻击力总和10%的伤害以及2000点淬毒伤害。@每层造成伤害有20%的概率驱散目标2种增益效果@每层对敌方全体目标造成的伤害的攻击力总和提高至20%@每层造成伤害有20%的概率减少目标100点怒气值@每层对敌方全体目标造成的伤害的攻击力总和提高至30%@每层造成伤害有20%的概率减少目标500点幸运值，效果持续整场战斗且不可被驱散。@每层驱散目标增益效果的概率提高至40%@每层减少目标怒气的概率提高至40%@每层减少目标幸运值的概率提高至40%@每层对敌方全体目标造成的伤害的攻击力总和提高至40%@每层驱散目标增益效果的数量提高至3个@每层减少目标幸运值的效果提高至1000点@每层对敌方全体目标造成的伤害的攻击力总和提高至50%","damage#0|0|0|5|0|0|0@damage#0|0|0|5|0|0|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd20|2|0|0|0|0|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd20|2|0|0|0|0|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd20|2|0|0|0|0|0$mpup#effect#0#rnd20|-100|0|0|0|0|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd20|2|0|0|0|0|0$mpup#effect#0#rnd20|-100|0|0|0|0|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd20|2|0|0|0|0|0$mpup#effect#0#rnd20|-100|0|0|0|0|0$LUCKY#debuff#0#rnd20&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|2|0|0|0|0|0$mpup#effect#0#rnd20|-100|0|0|0|0|0$LUCKY#debuff#0#rnd20&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|2|0|0|0|0|0$mpup#effect#0#rnd40|-100|0|0|0|0|0$LUCKY#debuff#0#rnd20&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|2|0|0|0|0|0$mpup#effect#0#rnd40|-100|0|0|0|0|0$LUCKY#debuff#0#rnd40&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|2|0|0|0|0|0$mpup#effect#0#rnd40|-100|0|0|0|0|0$LUCKY#debuff#0#rnd40&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|6|0|0|0|0|0$mpup#effect#0#rnd40|-100|0|0|0|0|0$LUCKY#debuff#0#rnd40&ceng99&noattr&noclean|-500|0|0|0|999|0@damage#0|0|0|5|0|0|0$rebuff#0#rnd40|6|0|0|0|0|0$mpup#effect#0#rnd40|-100|0|0|0|0|0$LUCKY#debuff#0#rnd40&ceng99&noattr&noclean|-1000|0|0|0|999|0","sdamage#effect#0#poison|1000|0|0|0|0|0"],[2,100,3654,2,0,83,"1@100@200@300@400@500@600@700@800@900@1000@1100@1200","咆哮之诀","7|1|6",1,6,"random","己方全体单位造成的幸运次数累计达到6次时，护国神兽获得1层“咆哮”效果；当前回合结束时，神兽将会根据“咆哮”层数对己方全体提供每层10000点护盾值效果，同时每层可提高己方全体单位1%的攻击力，最多可叠加10层，效果作用本场战斗且无法被驱散。@额外提高己方所有攻击型单位12%攻击力，持续2回合。@额外提高己方全体单位5%历练减伤，持续2回合。@额外提高己方所有攻击型单位150点暴击效果，持续2回合。@额外提高己方全体单位1200点奥义值，持续2回合。@额外提高己方所有攻击型单位150点穿透值，持续2回合。@攻击力提高的叠加次数上限提升至15层。@额外提高己方所有攻击型单位的攻击力提升至25%。@额外提高己方全体单位提高的历练减伤提升至10%。@额外提高己方所有攻击型单位的暴击效果提升至300。@额外提高己方全体单位提高的奥义值提升至2500。@额外提高己方攻击型单位的穿透值提升至300。@攻击力提高的叠加次数上限提升至25层。","AD#buff#0#ceng25&noclean|0|0|1|0|999|0@AD#buff#0#ceng25&noclean|0|0|2|0|999|0@AD#buff#0#ceng25&noclean|0|0|2|0|999|0$AttactSpeed#buff#0#ceng25&noclean|0|0|3|0|999|0@AD#buff#0#ceng25&noclean|0|0|2|0|999|0$AttactSpeed#buff#0#ceng25&noclean|0|0|3|0|999|0$AD_Prc#buff#0#ceng25&noclean|8|0|0|0|999|0@AD#buff#0#ceng25&noclean|0|0|2|0|999|0$AttactSpeed#buff#0#ceng25&noclean|0|0|3|0|999|0$AD_Prc#buff#0#ceng25&noclean|8|0|0|0|999|0$AD_CRT#buff#0#ceng25&noclean|8|0|0|0|999|0@AD#buff#0#ceng25&noclean|0|0|2|0|999|0$AttactSpeed#buff#0#ceng25&noclean|0|0|3|0|999|0$AD_Prc#buff#0#ceng25&noclean|8|0|0|0|999|0$AD_CRT#buff#0#ceng25&noclean|8|0|0|0|999|0$CRT_Eff#buff#0#ceng25&noclean|8|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|2|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|3|0|999|0$AD_Prc#buff#0#ceng35&noclean|8|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|8|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|8|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|3|0|999|0$AD_Prc#buff#0#ceng35&noclean|8|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|8|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|8|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|5|0|999|0$AD_Prc#buff#0#ceng35&noclean|8|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|8|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|8|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|5|0|999|0$AD_Prc#buff#0#ceng35&noclean|15|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|8|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|8|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|5|0|999|0$AD_Prc#buff#0#ceng35&noclean|15|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|15|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|8|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng35&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng35&noclean|0|0|5|0|999|0$AD_Prc#buff#0#ceng35&noclean|15|0|0|0|999|0$AD_CRT#buff#0#ceng35&noclean|15|0|0|0|999|0$CRT_Eff#buff#0#ceng35&noclean|15|0|0|0|999|0$LUCKY#buff#0#ceng35&noclean|80|0|0|0|999|0@AD#buff#0#ceng50&noclean|0|0|3|0|999|0$AttactSpeed#buff#0#ceng50&noclean|0|0|5|0|999|0$AD_Prc#buff#0#ceng50&noclean|15|0|0|0|999|0$AD_CRT#buff#0#ceng50&nocl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